Visual novels are traditionally
designed with looping background music that plays throughout the
entirety of the game. The music usually changes with each new scene,
but there is almost always something playing in the background. Sound
effects add to the atmosphere and punctuate certain events in the
game, but the music is usually something innocuous and atmospheric,
designed to loop and never really resolve as most musical
compositions do. It is not uncommon for small indie development
studios to use royalty-free stock music for the background music in
their VN's, and there are some excellent online resources for those
that don't have the option to pursue an original soundtrack. Some of
these resources are put together with extremely high production
values, and they can be a very nice fit for an average VN, in
addition to cutting out the serious cost of commissioning a composer
for music. I decided not to pursue this route for my visual novel,
however, because conveniently, I am a composer...
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