In addition to the progress being made
on Project 7 so far, I have been looking into what it takes to bring
this game over to consoles. My first target is PC's, and I will
release the game for sale on Steam when it's completed. However, I
have always had a special admiration for the Playstation Vita
handheld console, which is well-known for its many RPG and VN games.
Lately, the Vita seems to be losing support for physical game
releases, but digital releases are still doing quite well and the
Vita has a hardcore, dedicated fanbase, the size of ¼ the number of
PS4 owners. I've been looking into what it takes to bring a game to
the Vita, and it isn't cheap (at least, not by small game studio
standards!) $2500 for a Vita Development Kit and $1000 for a Vita
Testing Kit. I've got the rest of the requirements covered, which
includes owning an actual company so I can register with Sony as an
official game developer. But from what I've been learning, bringing
an ios game over to a console is not an easy task for a programmer
with limited skills and experience like myself. That may require an
additional hire for Project 7, which would need to be crowdfunded if
it's going to happen.
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