One way to create a dynamic change
among characters is to use story events or the environment to trigger
a sudden change. Sometimes a character you thought you knew will
drastically change his or her demeanor in reaction to a new
circumstance. This sudden change could open up an opportunity later
for a reveal of the character's background--what happened in their
past that might have caused them to have such an unexpected reaction?
It's usually more interesting to discover character backgrounds along
the way than to know what drives them from the very beginning.
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