I hope everyone had a nice Memorial Day
yesterday. A quick note: Yesterday I sent out some complimentary
gifts from RPGnow.com to everyone who left their name and email
address with me. If you didn't receive it, it's either because I
couldn't read your writing (and the email bounced back) or you didn't
leave your info with me.
The convention at Balticon was extremely busy, and I ran games for a
total of 29 hours over 2 and a half days. Both Saturday and Sunday I
ran games for a full 12 hours straight, and I must say, I was fried
by the end. I took Memorial Day off and recovered at home—you may
not know it, but I'm actually an introvert, which means that I get
very drained by interacting with more than one person at a time.
Running Solar Echoes games with anywhere from 4 to 8 players can be
really exciting, but was also very mentally exhausting and is
contrary to my reclusive nature. I was very fortunate that there were
so many great people that chose to play Solar Echoes this weekend,
and everyone made it a fun and exciting experience. Despite my
exhaustion, I was extremely happy to see that Solar Echoes was
popular with so many people, and it's extremely rewarding for me to
see everyone enjoying the game. There were even some returning
players from previous years that brought their old characters with
them to play again. After everything was over Sunday night (which
finished with an 8-player group and a big, 5-hour mission on the
Krissethi planet, Sa'mesh), I was sad to leave and I will miss
everyone a lot. Thanks so much for making Balticon such a memorable
experience for me! The rest of this week, I'll be talking about
updates and future developments for Solar Echoes, so stay tuned...
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