As seven alien races struggle to co-exist in an uneasy alliance, the Inter-Stellar Union sends Union Guard agents on missions to preserve the crucial balance. These specialized operatives must do what regional security cannot, dealing with smugglers, pirates, terrorists, and even greater challenges in order to bring stability to a universe that needs it desperately. Without the Union Guard, the races will not be prepared to face a looming alien threat they can only hope to defeat together.
Thursday, July 30, 2015
Fast, Cinematic Car Chases (part 4)
Vehicle weapons
have greater range than personal weapons and won't suffer distance
penalties, plus, they deal far more damage and are designed to tear
up a vehicles “hull.” All vehicles have armor, which doesn't
necessarily mean that all vehicles are layered in protective armor.
Armor is often simply the outer frame of a vehicle and its “hardness”
is the amount of damage it can absorb before damage starts to
seriously affect the vehicle's system and chassis. Mounted rotary
cannons, missile launchers, nano-flak cannons, and even magnetic
caltrops are a few examples of the vehicle weapons that are
available. Some weapons may do direct damage, others might create
obstacles, and some will even disable particular vehicle systems.
Wednesday, July 29, 2015
Fast, Cinematic Car Chases (part 3)
One of the twists
that can make a car chase more exciting is the variety of obstacles
that may be encountered. A sharp turn, debris in the road, an
off-ramp, heavy traffic, a pedestrian, and more can affect the
piloting of all drivers involved in the chase. If you succeed at your
piloting check against the obstacle, you will be able to evade it and
maintain your speed, but if you fail, your piloting check will suffer
a penalty and your opponent will have an easier time changing the
distance between vehicles to his advantage. Sometimes obstacles can
even be created—the nano-flak cannon can fire a cluster of nanites
that spring up as a small barrier in the middle of the road. If the
prey decides the predators are getting too close, he can shoot at
nearby vehicles to potentially cause them to swerve or crash,
creating a difficult obstacle for his pursuers to avoid while
allowing him to widen the distance between them.
Tuesday, July 28, 2015
Fast, Cinematic Car Chases (part 2)
In terrestrial
vehicular combat, in most cases someone will be fleeing and someone
else will be pursuing. If you are pursuing, your goal is to catch up
to your target and to stop him, which is usually done by shooting up
his vehicle enough to disable it. Of course, the target of a pursuit
(we call him the prey) wants to get as far away from his pursuers
(the predators) as fast as possible, using piloting maneuvers to
escape the engagement altogether or by using weapons to damage his
pursuers enough that they can't keep up. By staying at long distance
for several rounds, in most scenarios the prey will be able to
escape. If the predators can stay with him throughout the car chase,
however, the prey will reach his destination and squad combat will
resume as he exits his vehicle.
Monday, July 27, 2015
Fast, Cinematic Car Chases (part 1)
When designing
Solar Echoes, we wanted to make sure that players could have
exciting, cinematic car chases and starship dogfights. The vehicle
system in Solar Echoes is a little different than the squad combat
system—you no longer need to count squares on a battle-map for
movement and distances. Vehicle combat (terrestrial, air, or space)
is abstracted and simplified to three basic distances: long, medium,
and close range. You won't have to measure anything or count out your
movement, which allows for a much faster-paced and exciting vehicle
combat encounter! Cut-out, stand-up icons are provided in several
Solar Echoes rule-books to help players visualize the car chase, but
you can always use other models, such as hot-wheels cars, to help
represent the scenario.
Friday, July 24, 2015
Mind Transfer? (part 5)
There are many
interesting possibilities with cloning and artificial intelligence
being used towards acts of self-preservation, but I personally think
it will never be possible to transfer our consciousness, though I do
think it might someday be possible to copy it. Having a copy of
yourself out there is a disturbing concept, not only for the copied
person, but for those who know him or her (maybe it's just me, but
the option to clone a pet is disturbing enough). I think physical
qualities may be copied, and I do think a "brain print"
reproduction will be possible someday. However, there is more to us
than our physical existence--I believe our consciousness is more than
our physical wiring. Whether you want to call it a spirit, soul, or
something else, that is something we each uniquely possess, and it is
something technology will never be able to touch.
Thursday, July 23, 2015
Mind Transfer? (part 4)
It has always
interested me that cloning in science fiction seems to assume that
clones will be mental copies of the source. Clones are essentially
twins, and we know twins, though similar, are unique individuals with
their own separate experiences and personalities. If we could
actually copy a person's "brain print," though, perhaps
clones would also be mental copies of the source, at least up to the
point of copying. From that point, experiences would diverge and the
copy might end up a different person entirely, given time.
Considering all this, copying ourselves might be possible, though the
original source would continue and eventually die separately. The
copy, unless somehow engineered to be younger, would probably not
exist much longer either.
Wednesday, July 22, 2015
Mind Transfer? (part 3)
To follow this
line of reasoning, reproducing or transferring a consciousness
requires the existence of a mechanism to properly house and
facilitate the function of neural data, whether that data is complex
computer code or something else. Essentially, a "brain print"
exists with each person, a unique and separate neural design. If we
could somehow copy that brain print, perhaps the knowledge,
experiences, and even personality of a person could be reproduced.
But if a consciousness is tied to its physical brain, the best we may
be able to achieve would only be a copy, not an actual transfer, of
an individual person.
Tuesday, July 21, 2015
Mind Transfer? (part 2)
First of all,
copying one's thoughts into some form of data seems impossible unless
thoughts can be quantified. What is personality and intelligence? If
we can answer this, perhaps it will someday be possible to move
another step towards copying a person's consciousness. However,
consciousness may not be separate from the physical realm, as it may
involve the particular formation of a person's brain--the connected
neural pathways it has formed. Consciousness may be entirely rooted
in the physical design of a person's brain, and would therefore be
incapable of existing without this structure.
Monday, July 20, 2015
Mind Transfer? (part 1)
In last week's
posts ("The Future of Death"), I talked about how efforts
are being made to battle the effects of aging or even how some seek
to essentially gain immortality through technology. One of the posts
mentioned Stephen Hawking's belief that someday we will be able to
upload our consciousness to computers. A reader sent me an email
saying that he doesn't believe something like this will ever be
possible, and an interesting discussion developed. If our mind, our
state of being, is simply electrical impulses across a complex neural
landscape (our brain), shouldn't we be able to reproduce or transfer
that somehow? Or is there more to human existence?
Friday, July 17, 2015
The Future of Death (part 5)
Regardless of how
we prolong our lives, how will this affect future society? There are
now ten times as many Americans age 65 and older than in the previous
century. Life insurance companies, health care providers, and other
related businesses are scrambling to accommodate the shift. Of
further concern is the labor-force-to-population ratio, which is
likely to result in labor shortages with an expanding number of
retired senior citizens, potentially hindering economic growth.
Adjustments on the national level are likely to occur, with higher
retirement ages and an increase in labor force participation by the
elderly. If we live longer, in order for society to survive economic
collapse, we’re probably going to have to work longer! Do we really
want to live forever?
Thursday, July 16, 2015
The Future of Death (part 4)
Stephen Hawking
has expressed the belief that we will someday be able to upload the
human mind into a computer, and movies like "Transcendence"
suggest the same. The Japanese anime "Serial Experiments Lane"
offers a disturbing landscape of an internet populated by human
consciousness, where people consider the internet as an evolution of
human existence. The recent movie, "Chappie," explores the
concept of AI and human consciousness linking through a computer and
moving to a robotic avatar. Is existence capable of being distilled
into bits of data? Some believe it is the ultimate frontier and the
pathway to immortality.
Wednesday, July 15, 2015
The Future of Death (part 3)
Cloning body
parts and tissues is another way we might be able to postpone our
demise. Science-fiction movies like "The Island" address
the potential barbaric side of this science, but if vital organs
could be grown individually, inside a lab, we might not have to herd
our clones into tightly controlled prisons where they are constantly
lied to and manipulated until the day of their eventual harvest.
Organic replacement parts aren't the only solution, however, as
artificial replacements are becoming more and more viable, including
the fusing of robotics with our own bodies.
Tuesday, July 14, 2015
The Future of Death (part 2)
Cryonics is one
area of study that has gained popularity among celebrities and
millionaires. The body, or even just the head, is frozen with the
expectation that future medical technology will someday exist so that
the individual can be medically resurrected. Though no such
technology exists, companies that perform freezing and preservation
procedures to "pause" or life insist that it is their
belief that improved technology will exist in the near future. This
"insurance policy" against permanent death will cost you,
though, with prices ranging from $28,000 to $200,000. Cryonics is
also being seriously considered for use in long, interstellar
journeys for astronauts, where the explorers would enter into a
"cold-sleep," only to be revived years later, without the
effects of cell aging.
Monday, July 13, 2015
The Future of Death (part 1)
Human lifespans
are ever increasing, thanks to advances in medicine and access to
better health care. It doesn't end there, however, as scientists are
constantly looking for ways to improve the human condition and
essentially cheat death. Only two years ago, Google founded the
California Life Corporation (Calico), and though they have not been
entirely overt about what they do there, information indicates they
are not just about curing cancer, but essentially "curing aging
itself." If the number of studies on life extension that are
being conducted around the world is any indication, it can be said
that we really are looking at a global war against aging and death.
Friday, July 10, 2015
Humanoid Robots, or Robotic Humans? (part 5)
I'm not sure
which would be worse—humans eventually becoming robots, or robots
becoming too human. What if these technological developments swing a
different direction, and instead of humans improving themselves with
robotics, robots are given human abilities like a sense of touch, a
sense of pain, and even emotional capacity through advanced AI?
Robots may replace our pre-occupation with smartphones and become
surrogate conversation partners. The movie “Her” explores this
possibility through an AI program that its user falls in love with.
If such an AI were installed in a robot that looked and smelled like
us, and was even able to tactilely touch and feel, we might see
another challenge to what constitutes a marriage. Will robots someday
be lobbying for equal rights? As robots become more and more human,
the line will be pushed closer and closer until one day, our own
creation might be governing us.
Thursday, July 9, 2015
Humanoid Robots, or Robotic Humans? (part 4)
With all the
developments in robotic technology and the many applications towards
human improvement, we haven't stopped to ask ourselves how much is
too much? Implanted chips that improve brainpower and raise IQ's,
enhanced bionics that exceed normal human functional ranges,
electronic skin that could possibly replace our own and regulate or
even delete pain signals—it all sounds impressive but where do we
stop? The companies that produce these “upgrades” will
understandably follow the usual business models, and consumers will
pay for this technology if they can afford it. Someday, there may be
a distinct upper-class of bionic humans or cyborgs—people that have
chosen to extend their lives or surpass common human limitations by
upgrading their bodies. What will happen to the rest of us who might
not be able to afford these changes, or who decide we want to be more
human than machine? Perhaps the robot apocalypse won't occur as
overtly as we've suspected with man fighting against machines in a
great war—perhaps there will be a slow erosion of our humanity,
piece by piece, until all that we are, all that is left, are robots.
Wednesday, July 8, 2015
Humanoid Robots, or Robotic Humans? (part 3)
Despite some of
the more questionable uses of robotic sensory technology, these
developments are advancing robotics in a variety of directions. A
flexible, stretchable, and resilient synthetic skin embedded with
tiny sensors can now convey the sense of touch to robots. Though it
is unclear whether this skin could be implanted in humans, many
robotic applications are being considered—electronic skin could be
used to detect biohazards, radiation, or weapons. It might even be
able to register pain, which would be extremely useful when running
vehicle crash tests for the development of human safety systems.
Artificial skin to simulate human tissue has also been designed to
allow for a robot to actually sweat. Why? It certainly seems a
useless oddity to us now, but I recall hearing something about
infiltration robots with living human tissue that even sweat like us.
I think Arnold Schwarzenegger might know something about that...
Tuesday, July 7, 2015
Humanoid Robots, or Robotic Humans? (part 2)
Even though
technology does sometimes separate us, it is also bridging distances
we never could traverse before. Sometimes I video-chat with my
parents, who live on the other side of the U.S. In other instances, I
conduct business through online-conference video-chats. When my
family was across the ocean for a European vacation, we were able to
text, send photos and videos, and even talk over the internet for
free using our smartphones. It is no wonder that some companies are
developing new ways to connect people and make their long-distance
experience feel more personal. One group has developed a robotic hand
made of silicon and sponge, which can be heated to body temperature
and is embedded with pressure sensors. This hand can remotely
transmit someone's handshake to make that video conference feel even
more personal and to keep that “human element” there. Another
robotic device called the Kissenger is able to convey the kiss of a
long-distance lover through Skype and other internet chat programs.
If you're not creeped out by this yet, you're not really thinking
about the implications of this kind of “technology.”
Monday, July 6, 2015
Humanoid Robots, or Robotic Humans? (part 1)
As we continue to
develop technology, robotic parts are becoming more and more a part
of our future. Prosthetic robot arms and legs are now realistically
affordable, providing amputees with close to normal functionality
with these devices integrated into their bodies. Researchers are
working on implants to improve brain activity and nano-robots to
cleanse our arteries. Robotic exo-suits are even in use in some
parts of the world that enable the user to lift heavy objects, and
the Army has recently designed a robotic arm exoskeleton to steady a
person's arm while shooting. Yet, other varieties of robots and
robotic interfaces are being developed that might surprise you, with
a variety of design intentions—in addition to improved military
performance, there are devices that enable physical interactions in
online social environments, and even bionic eyes that allow the blind
to see. With all of these robotic innovations and “replacement
parts,” what kind of a future will we see in the next few decades?
Saturday, July 4, 2015
Friday, July 3, 2015
Spacetime and Time Dilation in Science Fiction (part 5)
It just so happens that there is an author
writing for Corefun Studios that has recently finished a new Solar
Echoes mission involving spacetime, titled, “Temporal Wake.” The
author, Matthew Hannum, has written this mission about a temporal
experiment that has gone horribly wrong, catapulting characters into
a distant, deadly future. Cut off from both allies and resources,
characters must find a way to return home while preventing the
nightmare from becoming reality. Temporal Wake is a challenging
high-level mission that offers a glimpse into one of many possible
futures while hinting at some of the most terrible threats that lurk
beyond known space. Temporal Wake releases tomorrow, July 4th, at
RPGNow.com
Wednesday, July 1, 2015
Spacetime and Time Dilation in Science Fiction (part 4)
The concept of
time dilation, as a writing device, opens up incredible options for
the science fiction author. For example, in “Other Space,” two
characters spent many long months together on a planet and arrived
back on their ship only ten or twenty minutes after they left,
already having gone through the up's and down's of a very involved
relationship during their isolation together on the planet. The usual
linear boundaries for developing characters can be completely
transcended in a science fiction story using time dilation almost as
a literary device. It's not exactly time-travel, but it disrupts the
usual expectations we have for the flow of character development in a
story. We can expect to see more of this interesting concept in
future science fiction (“future” science fiction...haha)
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