The comments made by players and the DM
really were the best point of Knights of Pen and Paper 2 to me. For
example, at one point in the game, the DM says, "You spot
something shiny in the bushes," to which one of my players
responds, "Is it a vampire?" This is immediately followed
by the DM doing a facepalm in frustration. Little moments like these
are throughout the game, and even the NPC's and monsters make meta
remarks, for instance, I once encountered a troll that complained
about the game edition we were using. In addition to all the fun
dialogue, the game itself had comical choices. When deciding on one
of my characters, traditional races like human, elf, or dwarf with
standard classes like paladin, thief, mage, warrior, etc. could be
combined with cheerleader, rocker, lab rat, surfer, jock, goth,
hipster, and rich kid. Each has different attributes of course,
making the high initiative cheerleader great for a thief (or the
ninja class I unlocked. ) As you play, you can pay gold to add a new
character to your party, with a total of 5 chairs available for
players at the table. Of course, when they arrive, they make a
real-world explanation for their lateness, such as, "sorry, I
got caught in traffic."
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