The full-body avatar was realistic
enough, though the developers got the scale wrong a bit and I felt
like a 7 foot giant with hands and arms notably bigger than my own. I
was disappointed that there weren't any mirrors in the game I could
use to see myself and dance in front of. The Inpatient began with a
doctor asking me questions as I sat there with my arms strapped to
the chair. He seemed friendly enough, in that
patronizing-pscyhologist-at-a-mental-facility sort of way. One thing
that drew me into the game was the interactive response system: I
could answer his questions two ways, and even though I could select
my choice with my move-controllers, I also had the option to speak
them. I totally loved that—it gave me a chance to role-play and act
my character! Later, I was wheeled away by an orderly who seemed like
a nice guy, and was eventually brought food in my room by a nurse,
who told me to get some sleep. Once in a while I'd have the
opportunity to interact with different objects in my room. At one
point, I saw a cockroach on my table, so I picked up a nearby book
and squashed it. However, I began to have odd dream-like experiences
where things were...not right. I began to really dread these
occurrences, because I'll be honest, they were unsettling. As I had
more of these dreams over time, “reality” would get worse, too.
At one point in a dream sequence, I was asked to follow the orderly,
when suddenly he stopped and turned around with a horrific, distorted
face growling very close to mine. I literally felt a chill sweep down
my body from my head to my feet, like one of those sudden shivers you
get, but 10 times worse. Suffice it to say, I began looking down at
my feet while walking whenever I found myself in another twisted
dream sequence!
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