Overwatch has followed the same
Blizzard formula. With 21 characters to choose from, you'd expect
some overlap, but each character feels unique and plays differently.
Players can easily find several characters that suit their
playstyles, and I even found myself branching out into playstyles
outside my comfort zone (I'm still horrible with snipers!) Each
character has a variety of spoken phrases, skins (colors and
outfits), victory poses, art tags, etc. that can be unlocked with
extended play. I could go on and on detailing the differences, but
once again, Blizzard has done it—they've made characters that are
exciting and full of personality. Blizzard has provided enough
variety that there are always a few characters that each person can
identify with. I admit, I've tried to take a cue from Blizzard in the
design of the Solar Echoes characters, giving each alien race a
distinctly different feel, look, personality, and culture. Thanks,
Blizzard, for continuing to make great games, and for inspiring me in
game design!
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