Consider that each of Blizzard's huge
hits is in an entirely different genre, which makes their success
even more impressive. Though they might spend years in development,
each game they release flies to the top of the list for that
particular genre. The Diablo series was a massive success in the
genre of action-RPG's. Explore and design your character as he levels
up, constantly juggling new pieces of powerful loot to further
enhance him so that you can take on tougher enemies, advance further,
and gain even more powerful loot. The addictive carrot-and-stick
system worked so well that it was copied by countless other game
companies, with varying degrees of success. Blizzard essentially
established the genre themselves, and they set a standard. When
Blizzard entered the genre of RTS's (Real-Time Strategy), their first
offering, Warcraft, was a great success, but it paled in comparison
to the incredible popularity of Starcraft. Starcraft is still very
popular, decades later, and South Korea even has professional
Starcraft players with tournaments aired on TV.
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