Science fiction universes each tend to have
their own general rules on robots: how capable they are, how common,
and so on. Some fictional universes are full of robots, while others
almost lack them entirely. We chose to have robots commonplace in
Solar Echoes, and while they are capable of performing a variety of
tasks, they are still rather limited and clearly artificial in nature
in nearly all cases. Common robots allow for MC's to quickly create a
variety of interesting opponents that can provide stiff combat
resistance or perform mundane tasks. Additionally, robots make
excellent disposable opponents and provide great fodder for
trigger-happy players. The limitations placed on robots--their
single-minded nature and limited adaptability--ensures that they are
not a replacement for the player characters. Plus, players always
seem to light up when I bring lego or transformer robots out onto the
table. If you're excited to battle a variety of robots, “The Seeds of Chaos” mission is full of them.
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