As seven alien races struggle to co-exist in an uneasy alliance, the Inter-Stellar Union sends Union Guard agents on missions to preserve the crucial balance. These specialized operatives must do what regional security cannot, dealing with smugglers, pirates, terrorists, and even greater challenges in order to bring stability to a universe that needs it desperately. Without the Union Guard, the races will not be prepared to face a looming alien threat they can only hope to defeat together.
Monday, May 11, 2015
Voidsea Relics (part 1)
The Voidsea is a deadly dimensional tear in space, a great scar left upon the universe by an ancient war. Only the mysterious Reln, one of the seven races in Solar Echoes, have been able to venture into and successfully return from the Voidsea. Most of what the Reln have discovered there is kept secret, as is their method for being able to safely travel into the dangerous expanse. Yet some of the items the Reln have discovered seem to have found their way to the black market, and these artifacts are being snatched up by others interested in the technology of the lost race that was destroyed when the Voidsea was formed. These relics sometimes seem to violate the very laws of physics, but their power, like the Voidsea itself, is unpredictable and not without serious consequence.
www.voidsea.com
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