Friday, May 22, 2015

External Story Arcs (part 5)


The second reason for external story arcs in Solar Echoes is to provide Mission Controllers (MC's, the GM in Solar Echoes) with creative material to develop his own campaigns. When I was MC'ing a small campaign with characters once, I found myself tying information from external story arcs into current missions, and I even added (improvised) an encounter to a mission that related to an external story arc. It gave more depth to the situation, and made what seemed like an isolated operation feel like it was part of a larger plan. The players later told me that it made them feel that they were a part of something bigger, that their actions were affecting the story and the course of the universe—and they liked that, a lot.

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