Thursday, June 6, 2019

Blood and Truth VR Review (part 1/2)


Blood and Truth is another VR purchase I made recently, developed by the same people that made the small London Heist game for the PSVR releases. This time, they're back, but for a full game experience rather than a sample. The same level of quality and comfort returns (if not better), and there is an involved story that places you--a military-trained member of a tight-knit crime family--into the middle of a mafia family takeover. Revenge, escape, or rescue type missions are interspersed with story sequences that place you either in a room with your crime family members plotting the next move, or at a table telling the whole story as a flashback to a CIA interrogator. There are even a few fun breaks from this formula, such as a scene where you get to explore an art museum with your brother and vandalize it for revenge on the mafia boss owner. But this is primarily an action game. Most scenes have you selecting where you want to move for cover and then shooting bad guys that come running with automatic weapons to take you out. Clear out one group of thugs and move to new cover, advance down a hallway, or climb hand over hand around scaffolding on a building's exterior. There is a lot more VR physical interaction in the game than I expected, though...


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