I'm
nearly finished with preparing all the background art for the various
scenes in the video comic. The scenes, like the character art, are
static—this is, after all, a comic, not an animated movie—but I
am hoping to have a few brief moments of animation. For instance,
when the Union Guard skimcar lands, I have three different pieces of
art that I will sequence to show it land and then turn off its
lights. These will be short, but the accompanying sound effects will
also serve to make these moments a little bit like motion cut scenes.
The focus of this comic is on the characters, though, and already I
find myself listening to some of the scenes over and over, because
the character parts are so distinct and fun to listen to. I really
can't wait to add some visual personality through the character art
to bring these voices to life even more. As an example, I finished an
audio scene recently where the Reln character, Sepharu (played by
Alexander Peters), sounds incredibly smug. His attitude inspired me
to go into Photoshop and alter the Reln character art to look like he
has a smug grin on his face while talking. There won't be a lot of
animation during the comic, but character expressions will change
according to the content of their speech. This is one of the reasons
I needed the voice parts first before I could begin putting the
visuals together.
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