Art is expensive, and it takes more
time than anything else. I like to put as much art as possible into
products to help catalyze the imagination, so I've spent some time
learning to use Photoshop. I always hire talented artists like John
Fell to produce art for things I know I can't do myself, like the
lifeforms and character art. For instance, I'm decent at sketching
ideas (see the original Explorer's Pack lifeform art) but I don't
have the level of skill to really give things that professional
polish, nor am I capable at much of anything beyond black and white;
I have no training in color theory. However, I have taught myself
some tricks using Photoshop, and I talked with space-artist Matthew
Hannum about planet art. Matthew did the art for the planets in the
original Explorer's Pack. I may not be quite at his level yet, but I
think you'll be surprised with how the planet and wilderness-scapes
look in the upcoming Explorer's Guide. I also drew sketches for the
two new weapons included in the Guide, and embellished some existing
art as well (such as using John Fell's lifeform art and placing it in
a forest, giving it some camouflage ability to blend in with
surrounding trees.) I've colorized some black & white art from
other artists, and used the map tiles designed by John Fell to help
me start building a wilderness battle-map for the mission included
with the Guide. I hope you feel that the Explorer's Guide is a big
improvement over the original—I can't wait to hear your comments
after its release!
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