Thursday, October 31, 2013

Alien Design (part 3)


The thin, fragile Erwani was just not going to be as naturally strong as the mighty Archaeloid of equal level. The socially inept Omul would not be able to innately compete with the Reln's mastery of persuasion. However, this did not prevent such things from being possible—it just meant that the player had to invest in Talents that could boost his character above his natural limitations. With the right talents, an Erwani could become a deadly warrior and an Omul could become a master con-artist! The talent system in Solar Echoes enables players to customize their characters to be whatever they want them to be. Though some alien races are more or less inclined towards certain roles, they can be designed to fit those roles. The only downside is that if, say, an Erwani character is designed to be a brutal melee fighter and an equal-level Archaeloid takes the exact same path with the same talent choices, in the end, the Archaeloid will be slightly better at it, because of his natural Strength advantage.

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