This
weekend I received an email from a gaming review website that had
expressed interest last spring in Solar Echoes. I'd sent them the
tutorial, Operation: Flash Strike, and a digital copy of the Player's
Guide. They just let me know that their review is online, and I think
it's a well-written and fair review of the game. Special thanks go
out to everyone over at ChristCenteredGamer.com for spending time to
learn and play Solar Echoes, and for writing such a nice review!
Here's the link to the review:
As seven alien races struggle to co-exist in an uneasy alliance, the Inter-Stellar Union sends Union Guard agents on missions to preserve the crucial balance. These specialized operatives must do what regional security cannot, dealing with smugglers, pirates, terrorists, and even greater challenges in order to bring stability to a universe that needs it desperately. Without the Union Guard, the races will not be prepared to face a looming alien threat they can only hope to defeat together.
Monday, July 31, 2017
Thursday, July 27, 2017
Final Quiz Questions
Wednesday's question: Name
the three biggest crime organizations in the Solar Echoes universe
and what they specialize in.
Thursday: It's
just about time to wrap up the quiz for the miniatures. The last
question is easy: which miniature would you most like to have? Below
is a link for you to take a look at each one. Please message me your
answers. I'm excited to pick a winner tomorrow!
Tuesday, July 25, 2017
Today's question:
Which
two races were the original founders of the Interstellar Union (ISU)
and what was done to get the other races to join? Which was the last
race to join the ISU, and why were they last?
Monday, July 24, 2017
Solar Echoes Lore Quiz (win a miniature prize!)
This
week, I'm going to be asking what you know about the Solar Echoes
universe. There will a prize for the winner: a Solar Echoes 3D
printed alien miniature (Strong and Flexible material) in the color
of your choice, which will be mailed to your doorstep from
Shapeways.com. The way this will work is as follows: I'll ask a
question, and then you can send me a message with your answer, with
as much detail as you'd like to include. The correct (and best)
answer for the day will put your name on the list of finalists. If
you should have the best answer for multiple days in a row, you
increase your chances of winning by having your name included in the
final draw that many times.
So,
here is Monday's question:
Which
alien race claims to have created the deadly extra-dimensional tear
in space known as the Voidsea, and why?
Friday, July 21, 2017
Should You Self-Publish? (part 5)
So
I've written a novel, the first part of a trilogy, that takes place
in the Solar Echoes universe. I'm standing on the edge of decision,
considering self-publishing but hoping for a publisher. I've been
querying agents and some publishers that are open to direct
submissions. So far, I have not had success. The more time I put into
query letters and other submission requirements, the more I wonder if
I should take the path of self-publishing, again. I'm holding off on
self-publishing the novel, though, because I've already had years of
experience with self-publishing and I'd like to see what a publisher
could do differently than I can. Would a publisher increase my
visibility and sales? Would a publisher connect me with more
opportunities? Most likely, yes, so I am trying to land one. But,
this process can take years, and one has to ask after going through
the process for a while if it will ever result in anything. There is
one last, important tip I'd like to give on this topic of
self-publishing, though. Once you decide to self-publish your book,
you can't go back—at least, not for that book. Publishers do not
want to publish anything that has already been published before,
especially something you've self-published. So, don't pursue the
route of self-publishing unless you are absolutely convinced that
traditional publishing is not going to work for you. That may be the
case for me, but we'll see. Solar Echoes as a game addresses a very
niche audience—the sci-fi role-playing crowd. Solar Echoes as a
story, though, will hopefully attract a much bigger audience. A lot
of us must really love space operas, because if we didn't, Star Wars
and Guardians of the Galaxy wouldn't be such big hits. I'll keep you
posted on how the process goes for my search, and let you know if I
decide to give up on getting a publisher and instead decide to
self-publish. From the many people I've talked with at conventions,
though, a lot of people seem to be interested in a Solar Echoes
novel—would you?
Thursday, July 20, 2017
Should You Self-Publish (part 4)
So
what can a self-published author do? Be aggressive and talk up your
book in as many places as you can online, at conventions, among
friends and colleagues, and any other social situation you can think
of. Paying for a vendor table at a convention is sometimes expensive,
and you'll have the added travel and hotel costs to deal with if the
convention isn't local, but a presence at a convention goes a long
way towards keeping your name viable in the community. Personal
contact with an author is much more memorable than a picture of your
book cover on twitter with a short advertising blurb. I'm not
naturally a social person—and I'd guess a lot of authors are
similarly reclusive introvert types that prefer to write all day
without human interaction—but I've learned how to be outgoing,
because it's an important part of sharing what you're passionate
about. There's a reason that a lot of publishers want to know that
you, the author, will be willing to attend book-signings: people are
much more likely to consider reading your book when they can talk
with you and sense your genuine passion and enthusiasm for the story
you've written. Simply put, as a self-published author, you'll need
to do a lot of the same things the publishers would do for you--or
require of you--in their marketing strategies, but you'll have to
foot the bill and the time for it all.
Wednesday, July 19, 2017
Should You Self-Publish (part 3)
I'm
talking about marketing. My naïve, 2012-self figured that putting up
a website, putting my product on sale through a reputable digital
storefront (RPGnow.com), and talking about it on social media would
be what I needed to get the word out. Five years later, I have only
100 followers on my product's Facebook page, around 630 followers on
Twitter, and my product is buried among the thousands of other sci-fi
RPG's on sale at RPGnow.com. That's not to say that I'm not making
sales—the last time I sent out an email notification of a new
product, I had over 700 emails on my list of people that have
purchased my products on RPGnow. Don't just take my example, though,
there are plenty of self-published authors selling their books
online, often through Amazon, and I typically see around 4 or 5
reviews total on a book that is ranked somewhere in the millions in
the Amazon best-seller rankings. This can be true of books online
sold through a reputable publisher, too. The difference, though, is
that the self-published author is doing all of the marketing himself.
On Twitter, I've followed a lot of authors, and I'm constantly seeing
announcements and ads for their books. These authors are working
hard, using social media to spread the word. Although I don't have
actual statistical numbers on this, my guess is that a lot of these
authors aren't investing much money, if any, into paid advertising.
There is a line we all must face where you ask yourself how much more
money are you willing to pump into a project that is seeing a limited
return?
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