If you're unfamiliar, Steam is an
online game platform where games can be purchased and downloaded from
the internet. An announcement was made last week by Valve
Corporation—which owns Steam-- that they will no longer have any
censorship on the Steam platform. Many are seeing this as a move by
Valve to avoid responsibility for highly controversial “games”
like a game recently released that simulates being a school shooter.
Valve commented that they will allow any game on Steam unless it's
“illegal, or straight up trolling.” Their decision to scrub
censorship has created a debating firestorm among gamers, with
opinions being fervently expressed on both sides of the spectrum.
This week, I'll address some of the arguments being made and look at
the likely long-term effects of this controversial decision. Even if
you're not particularly interested in the game industry and what
Steam is doing, this is, in itself, a very interesting social
experiment and it reflects an emerging mindset we are seeing in our
culture today.
As seven alien races struggle to co-exist in an uneasy alliance, the Inter-Stellar Union sends Union Guard agents on missions to preserve the crucial balance. These specialized operatives must do what regional security cannot, dealing with smugglers, pirates, terrorists, and even greater challenges in order to bring stability to a universe that needs it desperately. Without the Union Guard, the races will not be prepared to face a looming alien threat they can only hope to defeat together.
Monday, June 11, 2018
Friday, June 8, 2018
Friday Update!
I've started work on another Comic Short for Youtube, so it will hopefully be ready sometime next week! In other news, yesterday I picked up the rest of the printed demos for Solar Echoes (Operation: Flash Strike), and I'll be shipping them out to Indie Game Alliance today. I'm looking forward to having some of their "minions" play Solar Echoes at other conventions across the U.S., and then hearing their demo reports. This will be the first time Solar Echoes hits other states in physical form. I'm not sure it will ever catch up to the reach I've seen with digital sales on RPGnow.com (which includes sales all over the world, notably to a lot of people in the UK and France), but it's a start. The jury is still out on whether I'll pursue printed sales, but I'll see how things go with the demos through IGA!
Thursday, June 7, 2018
Movie Review: Star Wars Solo (no major spoilers) part 4
It's a classic failing of a lot of
stories—the writer sets up an environment of challenges that is so
massive, it would take a character of extreme power and resources to
even begin to make a difference. The problem arises within that hero
character, because in order for it to be believable that the
character could take on those huge challenges, the character needs to
have unrealistic capability or power. Once a character is given these
means, whether it is by super-powers, “the force,” or some other
allowance, it becomes a precarious balancing act for the writer to
maintain believability within the laws he has written for his own
universe. The Star Wars Solo movie never felt to me like Han Solo was
unrealistically capable, though I do wish some more explanation had
been given to his fluency in a particular language and his impressive
starship piloting skills. Still, Solo never felt like he outmatched
his challenges, and he struggled appropriately when met with them.
Perhaps one of the reasons I liked the Solo movie so much was because
there was an absence of the magical “force” and it felt like he
achieved his victories through human means and skills rather than the
unexpected emergence of latent force abilities.
Wednesday, June 6, 2018
Movie Review: Star Wars Solo (no major spoilers) part 3
Alden's portrayal of Solo as a maverick
rogue was very believable, yet he exhibited an altruistic side that
governed much of what he did when it concerned his love interest,
Q'ira. I think I enjoyed “Solo” more than other recent Star Wars
movies because it was focused on a character making his way in the
world while he crafted his own way of dealing with the challenges,
betrayals, and losses he experienced. Rather than focusing on making
a huge change by taking on the Empire, Solo was more focused on a
man's struggle to survive and achieve his own goals, which ended up
making a difference against the Empire in the long run. I like
stories that focus on the character rather than having the character
focus on making a story, and Solo never lost its direction in that
regard. Without the burden of the character being set up as the only
hero that can save the universe, I enjoyed seeing a character
developed into a hero simply through the pursuit of his own personal
agenda. Maybe it's just my general aversion to the “only one person
can save the universe” theme, but Solo felt much more believable
because challenges did not have to be overcome by super-human
means...
Tuesday, June 5, 2018
Movie Review: Star Wars Solo (no major spoilers) part 2
I was happy to see that the Solo movie
showed competent male characters making their way through an
oppressive future ruled by the Empire. Rather than oppose the Empire
directly, though, they made their own way of survival—unconcerned
with politics and idealism, they merely sought to navigate the
existing system rather than try to take it on directly, though in
their own way, they did take it on when it benefited them, performing
heists without the concern that they were essentially stealing from
the Empire. This was a story about survival and gaining advantage to
advance one's own goals—a story many of us identify with in our
current society. We must live within the system that has been created
and find our own way of moving forward despite it. The character of
Solo was not just a selfish opportunist, though—his motivations
often were driven by devotion and love. Though he'd learned to
survive through breaking the law to gain advantage, he was governed
by his own passions and goals. It was interesting to see him make
decisions that hinted at his later character development along the
Star Wars timeline, such as in Episode IV where he returns at the
last minute to help Luke destroy the death star.
Monday, June 4, 2018
Movie Review: Star Wars Solo (no major spoilers) part 1
On Friday I went to the theater with a
friend and saw Solo—a couple of my other friends had been bugging
me to see it because they wanted to discuss it. I admit, after seeing
The Last Jedi last December, I was not extremely excited to try
another Star Wars movie, but the trailers looked good and Ron Howard
was directing, so I had some hope that it would be better. In my
opinion, both the Force Awakens (FA) and The Last Jedi (TLJ) had some
serious failings, but I did like Rogue One. I would liken Solo much
more to Rogue One than FA, in that it was much more on the realistic,
gritty side of things with a better written storyline and more
developed characters. In Solo, I was also really impressed with the
acting and substantive characters—Woody Harrelson as Tobias Beckett
almost upstaged Han Solo, who was played by Alden Ehrenreich. Woody
did such a fantastic job with his character and really provided a lot
of depth for the backstory and character development of Solo. Alden's
excellent portrayal of a young Solo, though, really commanded
attention and he held his own against Woody's acting experience. More
tomorrow...
Friday, June 1, 2018
Digital vs. Physical (part 2/2)
There are several reasons I prefer
digital books over physical books for tabletop gaming. From the
perspective of a GM and author of Solar Echoes, it's easier for me to
put out updates and improvements to digital products. The update
notifies all customers and they can download the new version for
free. I can go back and improve 5 year-old products with better art
and color, add in new goodies, and make small corrections. Another
benefit is that I bring digital products to the public much faster,
rather than having to wait on print runs to finish and then ship it
out to various locations. It's also much more cost effective of
course, because printing is very expensive. Another reason I prefer
digital is that I don't have to hold back with art and color, while I
have to limit color variety in printed editions to keep the costs
down. Plus, you benefit not only from all this, but from a lower
overall cost—there is no retail mark-up and a mark-up to compensate
for distribution costs is also entirely avoided. What's not to love
about digital? I am looking into making digital files available to
you through on-demand printing services, though, so for those of you
that like books on your shelves, that may be an option for Solar
Echoes products in the future!
Subscribe to:
Posts (Atom)
