When I decided to make a visual novel
video game based on the Solar Echoes universe, there were a lot of
options. The Solar Echoes setting is vast, and it was intentionally
designed this way to allow players to use their imaginations to
expand the universe in their own way, while having some distinct
guidelines and a framework to operate within. “Present-day” Solar
Echoes involves an alliance between seven alien races, and this
alliance is called the Interstellar Union, or ISU. Trade and cultural
exchanges exist between the races, and they all enjoy a relatively
peaceful existence with each other. However, pirates, smugglers, and
sophisticated criminal organizations seek to advance their own
agendas, so the universe is not entirely safe. As a result, the ISU
decided to form the Union Guard to investigate threats and maintain
law. When playing the table-top RPG, players will serve as Union
Guard agents in the game, going on missions to stop threats to the
ISU and the allied races. But is this the same setting for the visual
novel?
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